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Old Apr 14, 2005, 06:41 AM // 06:41   #1
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Join Date: Feb 2005
Location: The Bay Area, CA
Guild: The Cornerstone
Profession: Mo/Me
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Default Mesmer/Necromancer

Attributes:

Fast Casting 6+1 (rune)
Domination 10+1 (rune)
Illusion 7+2 (rune&hat)
Inspiration 7+1 (rune)
Curses 10

Skills:

Malaise: Hex Spell: For 25 seconds, target foe suffers Energy degeneration of 2 and you suffer Health degeneration of 2. Cost: 5; Cast: 2; Recharge: 2; Attribute: Curses; Updated: 01-22-2005

Rend Enchantments: Spell: Target foe loses 7 Enchantments. For each Monk Enchantment removed, you take 40 damage. Cost: 10; Cast: 3; Recharge: 30; Attribute: Curses; Updated: 01-22-2005

Shadow of Fear: Hex Spell: Target foe and all adjacent enemies attack slower than normal for 36 seconds. Cost: 10; Cast: 2; Recharge: 10; Attribute: Curses; Updated: 12-26-2004

Power Drain: Spell: If target foe is casting a spell, the spell is interrupted and you gain 23 Energy. Cost: 5; Cast: .25; Recharge: 25; Attribute: Inspiration Magic; Updated: 01-06-2005

Power Leak: Spell: If target foe is casting a spell, the spell is interrupted and target foe loses 21 energy. Cost: 10; Cast: .25; Recharge: 20; Attribute: Domination Magic; Updated: 02-07-2005

Arcane Conundrum: Arcane Conundrum, Hex Spell: For 20 seconds, spells cast by target foe take twice as long to cast. Cost: 10; Cast: 2; Recharge: 20; Attribute: Illusion Magic; Updated: 01-02-2005

Energy Drain: Spell: Steal 14 Energy from target foe. Cost: 5; Cast: 1; Recharge: 20; Attribute: Inspiration Magic; Updated: 03-04-2005

Inspired Hex: Spell: Remove a Hex from target ally and gain 9 Energy. For 20 seconds, Inspired Hex is replaced by the Hex that was removed. Cost: 5; Cast: 1; Recharge: 0; Attribute: Inspiration Magic; Updated: 01-05-2005

SoF is a nice AoE hex, Condundrum slows down casters and makes them easier to interrupt, Rend is THE enchantment removal spell, Malaise brings energy degen goodness, Inspired Hex is another hex to put on top of Malaise plus some hex removal, Energy Drain and Power Drain give me tasty energy, and Power Leak is still the classic caster-ownage skill. Nothing costs more than 10 energy, and Rend is the only skill that'll take over 2 seconds to cast.

Questions/Comments greatly appreciated. Thanks to the guys on IRC who helped me out.

Last edited by TheRealDecoy; Apr 14, 2005 at 07:59 AM // 07:59..
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